imaninja ChEaTdEViCeCLAN
Points : 215 Posts : 6 Reputation : 2 Join date : 2010-03-16 Location : bombing here
| Subject: SITE STORAGE RUNNING OUT~donations needed~ Fri Apr 29, 2011 12:48 am | |
| Hey Guest its imaninja Co.Owner of thecheatdevice + ChEaTdEViCe CLAN leader Thecheatdevice FTW all we need is... some money Site needs money because the storage space is running out, and without it, a site can not continue. Donations of any amount are needed ! Thanks, TCD staff Here is some extra code for u its for GTA VCS - Spoiler:
Explosive Delivery A new sidemission in which you have to deliver explosive materials to 8-Ball !
Here`s a teleport which takes you to the starting place of the mission:
#cheat Teleport to Explosive Delivery Sidemission teleport(-1083.33,281.63,11.26);
#cheat Explosive Delivery a1 = getfloat(pcar+0x0); a2 = getfloat(pcar+0x4); a3 = getfloat(pcar+0x8); b1 = getfloat(pcar+0x10); b2 = getfloat(pcar+0x14); b3 = getfloat(pcar+0x18); c1 = getfloat(pcar+0x20); c2 = getfloat(pcar+0x24); c3 = getfloat(pcar+0x28); d1 = getfloat(pcar+0x30); d2 = getfloat(pcar+0x34); d3 = getfloat(pcar+0x38); e1 = getfloat(pcar+0x70); e2 = getfloat(pcar+0x74); e3 = getfloat(pcar+0x78); f1 = getfloat(pcar+0x140); f2 = getfloat(pcar+0x144); f3 = getfloat(pcar+0x148); pspawn = 0x08E81290; setint(pspawn, 180); setfloat(pspawn+0x4, -1109.05,293.75,12.26, 270); ptow = getint(0x0994f460); if(ptow){ check = getshort(ptow+0x56);} checkid = getshort(pcar+0x56); static Marker1; X1 = -1109.05; Y1 = 293.75; if(!Marker1){ Marker1 = 1;} checkx1 = X1-getfloat(pobj+0x30); checky1 = Y1-getfloat(pobj+0x34); if(!ptow&&sqrt(checkx1*checkx1+checky1*checky1)<5){ setshort(0x98a3134, 1, 'B','o','m','b','c','a','t', 0); setshort(0x08e90bd8, 1, 'T', 'h', 'r', 'o', 'w', ' ', 't', 'h', 'e', ' ', 'm', 'i', 'n', 'e', ' ', 't', 'o', ' ', 's', 't', 'a', 'r', 't', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'E', 'x', 'p', 'l', 'o', 's', 'i', 'v', 'e', ' ', 'D', 'e', 'l', 'i', 'v', 'e', 'r', 'y', '~', 'w', '~', ' ', 's', 'i', 'd', 'e', 'm', 'i', 's', 's', 'i', 'o', 'n', ' ', '!', 0); setint(pplayer+0x5bc, 0xffffff); setchar(pplayer+0xCB8, 0x2); setchar(pplayer+0x5B0, 0xE);} if(ptow&&check&&check != 368&&sqrt(checkx1*checkx1+checky1*checky1)<5){ setshort(0x98a3134, 1, 'B','o','m','b','c','a','t', 0); setshort(0x08e90bd8, 1, 'T', 'h', 'r', 'o', 'w', ' ', 't', 'h', 'e', ' ', 'm', 'i', 'n', 'e', ' ', 't', 'o', ' ', 's', 't', 'a', 'r', 't', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'E', 'x', 'p', 'l', 'o', 's', 'i', 'v', 'e', ' ', 'D', 'e', 'l', 'i', 'v', 'e', 'r', 'y', '~', 'w', '~', ' ', 's', 'i', 'd', 'e', 'm', 'i', 's', 's', 'i', 'o', 'n', ' ', '!', 0); setint(pplayer+0x5bc, 0xffffff); setchar(pplayer+0xCB8, 0x2); setchar(pplayer+0x5B0, 0xE);} for(pbomb = 0x08BF9E50; pbomb < 0x08BFA420; pbomb += 0x30){ setchar(pbomb, 0x12);} pexp = 0x08BF9E50; static det; if(getchar(pexp+0xC)){ setchar(pexp+0xC, 0x0); det = 1;} if(ptow&&check&&check == 368){ setshort(0x08e90bd8, 1, 'E', 'n', 't', 'e', 'r', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'B','o','b','c','a','t', '~', 'w', '~', ' ', '!', 0); setint(pplayer+0x5bc, 0x0); setchar(pplayer+0xCB8, 0x0); setchar(pplayer+0x5B0, 0x0);} if(ptow&&pcar&&checkid&&checkid == 180&&check&&check == 368){ setshort(ptow+0x56, 450);} if(ptow&&pcar&&checkid&&checkid == 180&&check&&check == 450){ static bomber; bomber = 1;} if(bomber){ static obj; if(!obj){ obj = ptow;} else{ selectobject(obj); setfloat(obj+0x0, a1); setfloat(obj+0x4, a2); setfloat(obj+0x8, a3); setfloat(obj+0x10, b1); setfloat(obj+0x14, b2); setfloat(obj+0x18, b3); setfloat(obj+0x20, c1); setfloat(obj+0x24, c2); setfloat(obj+0x28, c3); setfloat(obj+0x30, d1); setfloat(obj+0x34, d2); setfloat(obj+0x38, d3+1.2); setfloat(obj+0x70, e1); setfloat(obj+0x74, e2); setfloat(obj+0x78, e3); setfloat(obj+0x140, f1); setfloat(obj+0x144, f2); setfloat(obj+0x148, f3); propagateobject();}} if(obj&&bomber){ setshort(pcar+0x232, 0x101); setchar(0x09f69054, 1); setfloat(0x8bc8684, 5); setint(pplayer+0x910, 5); setchar(0x08BB329C, 0x0); setchar(0x08E93604, 0x1); setchar(0x8bb3e00, 2); setchar(0x8bb3df8, 2); setchar(0x8bb458c, 2); setshort(0x08E92FFC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!'); setshort(0x08E931FC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!'); setshort(0x08E933FC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!'); setshort(0x08e90bd8, 1, 'B', 'r', 'i', 'n', 'g', ' ', 't', 'h', 'i', 's', ' ', 's', 't', 'u', 'f', 'f', ' ', 't', 'o', ' ', '~', 'h', '~', '8', '-', 'B', 'a', 'l', 'l', 's', ' ', 'G', 'a', 'r', 'a', 'g', 'e', '~','w', '~', ' ', '!', 0);} static Marker2; X2 = -900.81; Y2 = 1122.63; if(!Marker2){ Marker2 = 1;} checkx2 = X2-getfloat(pobj+0x30); checky2 = Y2-getfloat(pobj+0x34); if(obj&&bomber&&sqrt(checkx2*checkx2+checky2*checky2)<5){ setshort(0x08e90DD8, 1, ' ', 'M', 'i', 's', 's', 'i', 'o', 'n', ' ', 'p', 'a', 's', 's', 'e', 'd', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '2', '5', '0', '0', '$', ' ', '!',0); setint(0x08bde55c, getint(0x08bde55c)+2500); obj = state = 0; pexp = 0; bomber = 0; det = 0; setshort(pcar+0x232, 0); setchar(0x8bb3e00, 1); setchar(0x8bb3df8, 1); setchar(0x8bb458c, 1); setshort(0x98a3134, 1, 'B','o','b','c','a','t', 0); setchar(0x09f69054, 0); setfloat(0x8bc8684, 0); setint(pplayer+0x910, 0); setchar(0x08E93604, 0x0); setshort(0x08e90bd8, 0); playerx = getfloat(pobj+0x30); playery = getfloat(pobj+0x34); playerz = getfloat(pobj+0x38); teleport(playerx, playery, playerz);} #off obj = state = 0; pexp = 0; bomber = 0; det = 0; setshort(pcar+0x232, 0); setchar(0x8bb3e00, 1); setchar(0x8bb3df8, 1); setchar(0x8bb458c, 1); setshort(0x98a3134, 1, 'N','I','N','N','Y','O', 0); setchar(0x09f69054, 0); setfloat(0x8bc8684, 0); setint(pplayer+0x910, 0); setchar(0x08E93604, 0x0); setshort(0x08e90bd8, 0);
The Bobcat is inside the hangar at your Compound (Little Haiti) Savehouse ! You have to bring the "Explosive Stuff" to 8-Ball`s Bombshop in Downtown !
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